Work on Designed for Danger began in early 2012. It started out as a single test chamber, but slowly grew into a full, story-driven single player campaign spanning eight levels, which provides players with between 1 to 2 hours of Portal 2 gameplay. The campaign has been featured on Kotaku, Rock Paper Shotgun and other major gaming sites. For more information about Designed for Danger, including a trailer, please visit the official site.
Precursor is a single-player campaign set in City 17. The mod offers more than an hour of play time over seven maps, an original soundtrack and a new narrative driven by the mod's voice actors. As the lead developer, I was responsible for creating the game's levels and writing as well as overseeing and bringing together all other aspects of the mod. You will find more information, a trailer and a full list of credits on the mod's website.
"The Door" was created over the course of two weekends for MapCore's The Door Challenge, where it placed third out of eighteen entries. The level centers on unlocking the secrets of a storage locker. It features puzzles, a simple dialogue system and a short, mysterious storyline.
As per the contest rules, the level only uses simple dev textures and minimal detailing.